Enemies (Squadron)

Overview
Enemies featured in Aces of the Luftwaffe: Squadron. They can be difficult or easy as cake, depending on their status.

Bf 109
The most common German enemy in the game, the Bf 109 is armed with two wing-mounted cannons and will fire four machine gun rounds directly forward, or two machine gun rounds at the player's direction. They use their numbers to their advantage and have low amounts of health. The Bf 109 is colored grey with a yellow nose and vertical stabilizer.

Bf 110
Heavy fighters of the Luftwaffe, they have notably increased health and firepower compared to the Bf 109, they attack by either firing two unguided rockets in a forward direction or 3 missiles which can home into the player's aircraft but can be destroyed by gunfire. The Bf 110 is colored grey and yellow much like the Bf 109.

Hs 123
These old bi-plane diver bombers are armed with two wing-mounted heavy machine guns and will fire a barrage of 6-10 machine gun bullets at the direction they're facing. Their bullets have a notable scatter which makes them more difficult to dodge. Despite having better firepower than the Bf 109, they're equally fragile and can be taken down easily even without power-ups.

Me 163 Komet
Small, rocket powered interceptors, they attack by firing a single cannon round at the player's direction. They have a tendency to approach from the side or from behind the player's squadron. They're not very durable and can be easily brought down by gunfire.

He 162 Volksjäger
Small, single engine jet fighters that tend to appear in groups, notable for their red tinted cockpits. They fire a single guided missile at the player's aircraft, the missile can be shot down by gunfire.

Ba 349 Natter
Small, rocket powered interceptors easily identified by their red paint-jobs. The Natter attacks by unleashing a nova of machine gun bullets in all directions. This attack pattern along with the Natter's tendency to appear in large numbers make them very annoying enemies.

Me 262 H.G.III
Enhanced models of the Me 262, notable for their high speeds. The Me 262 H.G.III is armed with two machine guns which fires a rapid barrage of bullets at the direction they're facing.

Ho 229
Elite jet fighters of the Luftwaffe, notable for their sinister black & red color schemes. They're armed with two heavy cannons which allows them to unleash barrages of cannon rounds at the player, making them very dangerous enemies. They're also more durable than regular fighters.

Ar 234 C-3 Blitz
Another elite fighter. Ar 234s are eqipped with two MGs, two unguided rockets racks and a guided missile launcher. They will launch all weapons at once. They are colored dark brown.

Ju-87 Stuka
Small, single engine fighters that tend to appear in groups, notable for thier similarity to the He 162 Volksjäger. They are eqipped with 4 MGs and unguided rockets and will fire all weapons at once. They are colored lemon yellow and light grey.

Fw 189 Uhu
Elite heavy fighters of the Luftwaffe, they have notably increased health and firepower compared to the Bf 110, they attack by firing two MG rounds and one burst of from its top turret. Uhus are colored light brown.

Elite Bf 109
Enhanced models of the Bf 109. They are equipped with two heavy cannons which unleash heavy cannon rounds forward in wide arcs. They are colored flat black and crimson red.

Incendiary Bf 109
Corrupted Elite Bf 109 subjected to the artifact. They fire fireballs in a V-shaped arc at the direction they are facing.

Cryo Bf 110
Corrupted Bf 110 subjected to the artifact. They unleashes a nova of ice shards in all directions

Tempest Me 262 H.G.III
Corrupted Me 262 H.G.III subjected to the artifact. They unleashes lighting projectiles in a 270 degree and a burst of wind projectiles at the player's direction.

Zeppelin
Compared to the first game, Zeppelins are far more common in Squadron. They resemble the Zeppelins in the first game, however, they now have a second turret and both can fire barrages of cannon rounds at the player. The main body of the Zeppelin cannot be damaged, but the turrets can be destroyed. To bring down a Zeppelin, the four engines that keep in airborne must be destroyed.

Heavy Bomber(Junkers Ju 390)
These mini bosses are eqipped with 3 nose mounted MGs, four wing mounted MGs with two on each wing, two autocannon turrets on top of the plane's body, and four guided missile cannons (two on the back side of each wings).

Air Mine
German Air Mines are colored red.

The Alchemist utilizes toxic Air mines, which is colored green.

V2
German ballistic missiles modified for AA use. They only appear in certain missions. They home in to the player or VIP targets once they appear on the screen.

Supermarine Spitfire
The most basic enemy plane in the game, armed with only one machine gun which fires in the direction it's facing.

SB2C Helldiver
Helldivers are some of the most common enemy planes the player encounters throughout Nebelgeschwader campaign serve as the USAF counterpart of the Bf 109, they're armed with 2 wing mounted machine guns that fires bullets at the direction they're facing. Helldivers tend to appear in large numbers.

Gloster Gladiator
USAF's counterpart of the Hs123. Unlike the latter, Gladiators fire 6 bullets in front of them using the two MGs mounted on their wings.

P-40 Warhawk
Armed with 2 machine guns that fires bursts of 12 bullets in the direction its facing and 2 heavy cannons that fires long bursts of 16 rounds in a V shaped spread, the P-40 is a fairly annoying enemy that can fill up the screen with projectiles if not dealt with quickly enough.

P-51 Mustang
Armed with 2 heavy machine guns that fires a burst of 10 bullets at the direction its facing. Mustangs are colored blue with white outlines on its wings.

Gloster Meteor
Jet fighters developed by the United Kingdom, they serve as a strictly superior version of the He 162 Volksjäger enemy, capable of firing two guided missiles at a time. The missiles fired by the Meteor can be shot down by gunfire. Meteors appear in smaller numbers at a time compared to the He 162.

de Havilland Mosquito
Heavy fighter bombers of the United Kingdom acquired by the USAF. They function similarly to German Bf 110s, only that the Mosquito only fires 4 unguided rockets at a time and is never seen firing homing missiles. They are not as common as the Bf 110 and are mostly seen in earlier stages.

XF-85 Goblin
Midget jet fighters designed to be launched from modified heavy bombers. They are small, fast, and are armed with a pair of cannons which fires in 2 short bursts at the player's direction.

V-173 Flying Pancake
The most slowest aircraft in the game. It is armed with two heavy cannons which fires one round at a time on each side of the aircraft and a single MG which fires two rounds at a time at the nose.

Lockhead P-38 Lightning
Heavy fighters recognizable by their bright red paint job. They unleash a nova of bullets in all directions while firing 16 rounds from their two autocannons at the direction they are facing.

Northrop YB-35
The so-called Stealth Fighter. While idle, YB-35s appears as a slight distortion against the background. They reveal themselves either they are engaging hostiles or receives damage. They armed with three energy cannons that fires bursts of lighting in small quantities each time.

Lockhead A-12
Elite prototype fighters of the USAF. They are eqipped with two MGs same as those on the Gladiator and two heavy cannons with fires a burst of 6 rounds each.

A-26 Invader
Invaders serve as the USAF counterpart to the German Arado Ar 234. This medium bomber have a single cannon turret mounted on the dorsal surface that fires 4 barrages of cannon rounds in a triple spread pattern at the player's direction. It's also outfitted with 2 homing missile launchers on the wings, but much like the Meteor's missiles they can be intercepted by gunfire. The Invader also has the ability to deploy aerial mines. They usually drop a power-up when shot down.,

Heavy Bomber(B-29 Superfortrress)
These mini bosses are eqipped with 2 nose mounted Heavy Cannons, two wing mounted Heavy Cannons with one on each wing, one burst-firing guided missile cannon turret on top of the plane's body, and six unguided rocket cannons (three on the front side of each wings).

Air Mine
USAF Air Mines are colored blue.

USAF under Dutchness of Doom utilizes fire Air mines, which carries a flaming barrel underneath the parachute.

JB-2
US copies of the German V1 flying bomb, they function similarly to the German V2 missiles, they will home in on the player's aircraft and explode on contact, dealing heavy damage. However, the JB-2 is slow and can be destroyed by gunfire. Sometimes a JB-2 will spawn in a stealth mission and will home into the player as usual, forcing the player to evade them constantly.

Crow
The basic unit for the mysterious race. When moving, Crows fires 6 dark energy rounds ahead of it. While not, it unleashes a nova of those projectiles in all directions. They can teleport from one location to another.

Phantasm or lost souls
These are resurrected pilots from the Luffwaffe of USAF. They do nothing but possess the player and turning them against their team mates or to slow them down through thier blue/green projectiles.

Talon
Commanders of the mysterious race. They fire mini dark energy rounds from their mouth or fires shards of dark energized rocks from its wings. They will grow larger if their health is damaged overtime. Talons have the ability to summon other mysterious race combatants except Asteroids. They have the ability to heal themselves too.

Asteroid
The Mysterious race's counterpart of the Aerial Mine. When the player got close, they explode, spreading six dark energized rocks in all directions.

Other aircrafts
Siegfried's squadron personnel aircrafts


 * 1) 1 The first aircraft resembles General Schmidt's aircraft, but it is much smaller and has a red paintjob, in addiction look more than a mini eagle than a crow


 * 1) 2The second one resembles a Talon, but in a size of a crow.